How to Fight Legendary Pokemon Again
I recall the Pokémon Legends: Arceus master story wrapped upward pretty nicely. I personally found the feel quite fun to sit through; with the cutscenes, references to older games, and characters, everything was such a fun experience that even left me a fleck emotional at times (feeling actual emotion and investment for a Pokémon game in 2022, I wouldn't believe myself years ago). While I'm definitely down to talk about that at i indicate, I'd similar to talk almost the mail-game instead. Major-ish spoilers ahead for the postal service-game, so if you didn't stop and desire to experience the whole affair fresh for yourself, y'all tin can click off the article now.
Later you save the region of Hisui and get past the end credits, what's left to you is a huge task: catching all of the Legendary and Mythical Pokémon to flesh out the Pokédex. Pretty fitting for a Pokémon game with "Legend" in the name, I'll exist honest. There's a lot you have to track down and you need to catch them in order to fully complete the game, since the chief indicate is to "seek out all Pokémon." Because I wrote an article about my dissatisfaction with the handling of Legendary and Mythical Pokémon in the past, I call back it only makes sense if I follow upward with this one. So let's meet how legendary GameFreak actually fabricated these Pokémon this time around.
Much similar the final article, I'll exist referring to both Legendary and Mythical Pokémon as "Legendary" from hither on out for convenience. Likewise that, I'll give each Legendary Pokémon, or group of them, a score from ane to five based on how well I call up they were handled. "1 out of 5" means I thought they were washed badly, and "5 out of 5" means I thought they were washed excellently. I'll too try to go in order of when the missions for each of the Legendaries were given, and then even if it's new to yous and you nonetheless want to read this, you tin can read along every bit you complete the missions yourself. I'thou leaving Arceus out though, since getting to it is a main mission and not necessarily postal service-game (totally not because I haven't found all the Pokémon yet, nope). Alright, let'south become into it.
Lake Pokémon (3 out of v)
What stops Uxie, Mesprit and Azelf from receiving a depression score is how well they were integrated into the story of the main game. When you seek each of them out at their corresponding lakes, they put you lot through a trial that ties into the part of the mind they brought virtually. Mesprit, my favorite of the Lake Trio, puts you through a trial of emotions where you have to share your feelings about the experiences you lot've been through. I'1000 non sure if there's a mode you lot can fail this one, dissimilar the other two (fifty-fifty though they're pretty like shooting fish in a barrel as well), but it was a very nice tough regardless.
In the post game, however, catching them is simply like catching any other Pokémon, made fifty-fifty easier by both the fact that they're more than or less waiting to get defenseless at their lakes, and the fact that they all but use a single move exterior of boxing. It's a bit disappointing because they could've washed more than with them, similar make yous share more than of your emotions with Mesprit, turn catching Azelf into a full battle like the Noble Pokémon and Dialga/Palkia, and give you harder quizzes from Uxie that would be difficult to crook on, maybe with a timer. It'south all the same bang-up though.
Heatran (ane out of v)
Speaking of bad. Heatran was always a Pokémon that didn't seem to fit the Legendary status it has in my opinion. Sadly, Pokémon Legends: Arceus didn't do them any favors in order to modify that. When yous state in the Cobalt Coastlands, later on you get the hint from Cogita to go to Firespit Island, y'all're simply told that something's going on at the Lava Dome Sanctum. Oddly enough, nobody knows what information technology is.
Even when you make it to the Lava Dome Sanctum, yet, and lay your eyes on Heatran forth with anybody else, all you're told is to "exist conscientious." They don't drop a name, give them some lore or a description, or anything, non even after you end up catching them. They just talk about whether Irida actually needed to be there. The amend question is if Heatran needed to be at that place, because it feels like they were put in the post-game with no thought what to do besides stuff them in a volcano. Fighting them outside of boxing is at least interesting but information technology doesn't change the fact that Heatran was done then poorly.
Cresselia (4 out of 5)
Cresselia got better treatment than Heatran did, for sure. You follow Cogita's hint to Moonview Arena (even before I knew for sure Cresselia was in the game, this was a bit on the nose honestly), where Melli and Calaba are waiting. Melli asks you lot whether you know about Cresselia or not, which is already off to a good start. But you also become some lore about the Pokémon and learn about her special Lunar Feathers. However, she came into Lord Electrode'south loonshit and scared it off, and so it's up to you to take hold of it.
That would be where this ends and I give my score, but it's worth noting that fighting Cresselia was actually interesting both in and out of battle, even more than Heatran. Information technology starts with her confusing you and mixing up your controls until yous manage to hitting her protective field with something. After that it'southward only a matter of throwing ane of your Pokémon shut enough to battle her. Just if yous wanna pull off the Secret Back Strike Technique for a possible actress turn, she doesn't make information technology like shooting fish in a barrel, since she tin still confuse you lot if she catches yous in a minor expanse surrounding the footing underneath her. Inside battle…all there actually is to say is Lunar Blessing is busted. It was an overall great experience.
Regigigas (two out of 5)
It was hard deciding which Legendary got the worst of it between Heatran and Regigigas, since they were both handled pretty poorly. However, Regigigas ended up being a very close second (alright, almost done with the Heatran slander, I promise). I will say, however, that doing Regigigas this dirty makes no sense at all.
You take to make your way back to Snowpoint Temple, this time going downstairs instead of up. It'southward when you go to a door in that location that Adaman and Sabi follow and impart some lore to you lot nearly a Pokémon that's strong enough to move entire continents. It's believed that it could be on the other side of the door, only they've tried opening it with no success. Apparently, all that was needed were 3 of the plates given to yous throughout your journeying (have a wild approximate which three they are). Afterwards that, Regigigas is just further downstairs, chilling. Sabi's clairvoyance deduces that it's a Pokémon and you walk upward to boxing it and try to catch it.
Now, Regigigas is a Pokémon known, if non for its trash Ability, for the insane mysteries and puzzles you have to solve to get to it. Information technology'south crazy that all y'all essentially need to do here is get to the right place and walk downward some stairs, in an area that already has the tools for a puzzle in it, no less. You don't even fight it outside of the battle similar the others mentioned then far, which doesn't actually thing but …come up on. While Regigigas' treatment wasn't the worst of them (now the Heatran slander is over), how it turned out was definitely the most disappointing.
Giratina (5 out of 5)
I'chiliad gonna try to go through this equally quickly as I tin can considering in that location'due south so much to talk well-nigh here, the journeying to catching Giratina was a spectacle and it was definitely the star of the post-game. Volo tells you its story about how it was banished by Arceus to the reverse side of our world and that it wants revenge, which I discover and then cool. He also tells yous the plates can possibly draw out Arceus at the Temple of Sinnoh, where the infinite-fourth dimension rift first opened.
You make it at that place where Volo is waiting, and information technology turns out he wants to apply Arceus to erase the current universe and make a new, better globe. Sounds a bit familiar right? Withal, he can't do that without all the plates, which would be a problem if it wasn't for the fact that not only did you collect 17 of them for him, merely he also has a plate of his own. You battle his team that likewise looks a fleck familiar, and when you beat him, Giratina somehow appears and wants to take you out.
Giratina has two phases though, with the second 1 beingness stronger than the kickoff. Y'all also don't go fully healed at the end of your battle with Volo or Giratina'due south first form, so information technology'southward a iii-phase fight and maybe the hardest battle in Pokémon history. You can't go in with just whatever team and look to win. If you do somehow crush Giratina, he flies away and all that's left is for Volo to hand y'all the last plate, which transforms your Celestica Flute into an Azure Flute, meant to be played atop the Temple of Sinnoh when you've "seeked out all Pokémon."
After that, you receive word that a big shadow had been cast on the Cobalt Coastlands, and it could be related to Giratina. When you brand your way there and become to Turnback Cave (raw proper noun, but also on the nose), Giratina is there and you gotta battle information technology in order to catch it. After you manage that, you caput back to Laventon and he tells you that Volo told him more of what happened, that Giratina chose to protect Hisui after you bested it (I would've liked if it stayed vengeful even after you defenseless it only whatsoever). I've already said and so much and I nevertheless feel like I didn't practice information technology justice, so I'll just leave information technology at this: catching Giratina was a trip, and while that wasn't the purpose of collecting all the plates, doing and so to go to that moment, on elevation of the epic fight against Volo, made information technology a very fun and challenging experience that I'm willing to practice all over over again.
Forces of Nature (5 out of 5)
Landorus, Thundurus and Tornadus were then hard to grab for many reasons, but they were also fun. When you start make information technology back to the Galaxy Hall after fighting Volo, Cogita is there and she tells you lot near the three of them, the locations they reside in, and the proper weather conditions they'll show up in. She doesn't tell yous exactly where they are on the maps though, so fifty-fifty when y'all get to the locations and take the right weather condition, you demand to seek out the exact area they're in. And that's only one-half the battle.
The other half of the battle is making information technology so yous tin actually battle or catch them once you detect them. When they spot you, they'll apace zip away to another part of the area they're in. If they do this and you end up close to them when they finish, they'll spawn multiple difficult-hitting tornadoes that'll also leave you with a status condition dependent on which Forcefulness of Nature it is. This will become on until yous can manage to striking the protective shield surrounding them 3 times, which will giddy them briefly. If you don't throw out a Pokémon to battle them before the dizziness wears off, or fail to catch them outside of battle, the shield comes dorsum upwardly and you accept to do it over again. If you exercise manage to throw out a Pokémon, it'due south just a matter of capturing them in battle.
When you grab them all and report the completed dex entries to Cogita, she tells y'all that the Trio have a sister, a quaternary Force of Nature named Enamorous. Cogita tells you the location she'll be in and you lot pretty much have to do the same thing you did for Enamorous' brothers: track her downwardly, shut down the shield, catch her, and consummate the dex entry. When you report back to Cogita over again, she tells you that she'll leave Enamorous in your care for now and you get dialogue that'south a bit deep and thought-provoking about Legendary Pokémon in full general. The quest to catch the Forces of Nature truly emphasized the aspect of hunting for Legendary Pokémon, on pinnacle of making it a proper challenge due to their speed, whirlwind attacks and protective air current shield.
The adjacent three Legendaries are from requests on the board, so you don't really get these in whatever set lodge. If you still don't want to exist spoiled, experience costless to do them all first before coming back to this post and reading on.
Manaphy (5 out of five)
Communicable Manaphy was definitely the most interesting of all of them, and I mean that in a skillful way. This board request comes from Laventon himself, who saw a Pokémon swimming from on the beach. He deduces that the Pokémon swam away to Cobalt Coastlands, so he calls Iscan over to ask if he knows annihilation about a Pokémon that washed up over there, but considering Pokémon ever wash up there, that wasn't much to go off of. He does give us some info about a princely Pokémon that resided there, and that the Cobalt Coastlands was known equally the East Sea.
By itself, this still leaves it a mystery, and the game plays on that, which is cool; but to players that played Pokémon Brilliant Diamond or Pokémon Shining Pearl, all of this would about probable sound familiar, as there's a book in Canalave Library that mentions those things. It too mentions everything else y'all need to trigger the effect, similar the Pokémon you'll need (Buizel, Mantyke and a Quilfish with huge spikes (which is the evolution of a Hisuian Quilfish called Overquil)) and the locations you need to go to. In one case you trigger the effect and make your mode to Seaside Hollow, you're greeted by Manaphy and a political party of Phione…that immediately attack you lot, which is hilarious.
After catching Manaphy and reporting to Laventon, the quest is over. Without the knowledge of the book in the Canalave Library or looking online, this is definitely the hardest quest in the game by a longshot. Nevertheless, what makes it not bad is that it emphasizes and plays on the aspect of Legendary Pokémon that the Forces of Nature request didn't, which is the mystery that comes with searching for them. It's too peachy how it integrates lore nowadays in dissimilar games into the mission. The Body of water's Fable was probably my favorite request (and it was besides the name of the book in Canalave Library, so that should've tipped players off too).
Darkrai (iv out of v)
The request for Darkrai is pretty nifty. A fellow member of the Pearl Clan tells you lot a tale almost a Pokémon that tin trap people in nightmares to never wake over again, and that he saw it while walking out at nighttime on Clamberclaw Cliffs in Coronet Highlands. Not wanting any casualties to occur, it's up to you to catch it.
When you become to where Darkrai is, it sneaks effectually pretty apace, toying with you a bit before showing itself. From there, it's a affair of battling and catching him…if it could stay still. If you're a split second belatedly on throwing a Poké Ball or an particular at information technology, it teleports away to reappear in a different spot. Information technology can also attack you and cause drowsiness, making information technology a lot harder to both catch information technology when it reappears and avoid other attacks it might throw out. If you tin can become through all that though, it's pretty much yours.
This isn't of import to the mission but the Pearl Association member comes to you to thank you for your assist. Still, he and then says "Yeah… At present no one else volition fall victim to such nighttime nightmares…" It sounds like there'south more than to his feel with Darkrai than he had let on. In whatever instance, with a nice bit of story paired with an amazing encounter and battle, Darkrai was very fun to try to catch.
Shaymin (3 out of 5)
Honestly, the all-time thing Shaymin actually has going for information technology is a heartwarming story. You get the request from a Diamond Association woman that got lost in the Obsidian Fieldlands when she was younger. Withal, with the aid of a Gracidea Flower that she got from a Pokémon in a field of flowers, she made it dorsum home safely. She wants to thank the Pokémon and doesn't know how to notice the field of flowers, so that's where yous come in. Despite the field of flowers not looking and so…flowery, explorers of the Obsidian Fieldlands should know exactly where to get.
And so in one case yous find the field, the Diamond Clan woman follows, and she recognizes the area despite the flowers being all withered. She shouts out her thanks, then the flowers abound back and Shaymin appears. Y'all're then left to catch Shaymin and complete the request.
Besides the new field of flowers being a permanent change to the map, the heartwarming story is actually the best thing the quest has going for it. It's non a bad thing, simply fighting it outside of battle isn't really interesting either, and if you fail to catch it before information technology disappears you lot tin can just come back to it afterward returning to the village for another shot. I'm non sure what else they could've done for Shaymin, but the quest wasn't anything special, just ok.
Conclusion
I remember GameFreak did a pretty expert job here. While some things could've been better and a few other things were absolute misses, I recollect more frequently than non, the quests to grab the Legendaries were fun experiences. It wasn't perfect, but for their showtime attempt at a game in this formula, they did well with these quests and I'd dear to come across more things similar this in the hereafter. While they're not quite there, I still can't assist but feel confident in proverb GameFreak indeed made Legendary Pokémon experience legendary again.
What do you lot think? Do you agree or disagree with any of my ratings? Where would y'all put them instead? How do you call up Pokémon Legends: Arceus treated Legendary Pokémon in full general? I'd beloved to hear your thoughts.
Source: https://thegamescabin.com/did-gamefreak-make-legendary-pokemon-legendary-again/
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